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1981
Slow Damage Cgs -
In CCGs, slow damage refers to a type of damage that is dealt over time, rather than all at once. This can be a strategic gameplay element, as it allows players to whittle down their opponent's health or resources gradually, rather than in a single, dramatic burst.
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Intellect:
http://instance.metastore.ingenta.com/content/journals/10.1386/ac.22.1.58_1
10.1386/ac.22.1.58_1
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